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AI Insights · Timothy · January 2023

Top 5 PVP Games Performance in Italy Q4 2022

Explore the performance of the top 5 PVP games in Italy during Q4 2022, including trends in downloads, revenue, and active users.

Top 5 PVP Games Performance in Italy Q4 2022

During the fourth quarter of 2022, the top 5 PVP games in Italy demonstrated varied performance across downloads, revenue, and active users. Here's an overview of how these games fared on a unified platform, with data sourced from Sensor Tower.

Stumble Guys from Scopely, Inc. saw a noticeable fluctuation in weekly revenue, peaking at approximately $260K at the beginning of October and gradually declining to around $91K by mid-December. The game's weekly downloads also experienced a downward trend, starting at over 101K in late September and dropping to around 40K by early December before rebounding to 73K at the end of the quarter. Active users showed a similar pattern, decreasing from over 2.1M to 1.3M by the end of December.

EA SPORTS FC™ Mobile Soccer by Electronic Arts showed a steady increase in weekly revenue, starting at $27K in late September and reaching a peak of $64K in mid-December. The game's weekly downloads followed a similar upward trajectory, beginning at 26K and peaking at 57K in late November. Active users also saw significant growth, rising from 744K in late September to over 2M by the end of December.

Roblox from Roblox Corporation maintained a relatively stable weekly revenue, averaging around $150K throughout the quarter, with a peak of $233K in the final week of December. Weekly downloads remained consistent, fluctuating between 30K and 60K. Active users also showed stability, hovering around 1.8M to 2M during the quarter.

Subway Surfers by Sybo Games ApS had modest weekly revenue, peaking at $1.7K in mid-October and gradually declining to around $861 by the end of December. Downloads fluctuated between 25K and 47K, showing a slight increase towards the end of the quarter. Active users remained stable, averaging around 900K throughout the quarter.

Survivor!.io from HABBY experienced a steady weekly revenue, peaking at $28K in mid-December. The game's weekly downloads showed a declining trend, starting at 51K in late September and dropping to around 14K by early December before slightly increasing to 18K by the end of the quarter. Active users decreased from 174K in late September to around 153K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023